JS/Node, low latency wireless networking, 3D programming, iOS/Android, UX, responsive design, R&D, patent creation, software architecting, team management, devops, visualizations, C/C++, AWS, testing, and agile/scrum methodologies.
Brightcove is the leading platform for working with online video. I work on building the next generation Player Management APIs. The tools and application code are developed in node.js, using many Amazon Web Services.
Brass Monkey is an award winning gaming development platform that turns smart devices into controllers for browser based games. Brass Monkey also provides its own game portal and console experience where users can find Brass Monkey enabled games.
Before diving into web and mobile development, I was a game developer for top companies such as Relic Entertainment, two time winner of PC game of the year for Homeworld and Company of Heroes; Rockstar, famous for the Grand Theft Auto series; and boutique studios such as Backbone Entertainment. My specialties were leading teams, game engine design, tool creation, graphics, physics, and A.I. programming.